May 7, 2017
Design is so subjective…. How can you create a working relationship that allows you to be a profitable agency, whilst ensuring your client has a design that hits it’s mark?
Here are 5 ingredients to managing client expectations, and keeping a control of the amount of revisions under control whilst delivering the right result.
We also made a video on this over here.
I don’t mean the people within your client’s business, it’s not for them. Just because they like particular colours, that has nothing to do with what you should be designing. It’s actually who is going to consuming the content you are designing that everyone should be thinking of.
For example, when designing a website:
It’s the same with a poster, what is going to prompt them to give that desired reaction to that poster? What will attract them?
By teaming up with your client and focusing on the consumer together, you create a team of equals focused on the end user rather than the internal politics of design by committee.
Heard that old quote “too many cooks spoil the broth”? The same goes with the design process. It is essential to establish the key stakeholders within your clients business who will be collating all internal feedback and communicating with your team. Keeping the stakeholder team to a minimum is essential, so ideally these would be department heads/representatives.
This means internal feedback, ideas and thoughts are filtered through these people rather than receiving a constant flow of feedback from multiple people with varying exposure to the project and it’s objectives.
The stakeholders should also be the ones who can give the final sign off. Showing the CEO at the end of a project only to have it thrown back is all too common. Why? Because they have not had the exposure to the process, nor been a part of decisions until that point. You are potentially setting the project up to fail without working with those that will also provide the final sign off on the design work.
With any project, setting the ground rules is essential and this is where working with a small group of stakeholders makes this a much healthier environment. You can establish these ground rules with them, and get their buy in. Whist representing their departments and communicating with their teams, they will also be aware of, and adhering to the agreed rules of play.
Some key areas you should consider covering:
And just as a wildcard folks, be sure to include when you expect to be paid! That’s a series of blogs in it’s own right right there!
It’s really tempting to be super efficient, and to want to impress your clients by turning around their feedback at top speed. Yet this isn’t necessarily the best approach.
Often the initial thoughts/ideas/feedback from a client comes over prematurely in the excitement and energy of the project. Given 24 hours, with time to think about things, you tend to find that people will continue to think over things, and their ideas may start to change.
Giving the team time to be sure of their feedback gives you a clear run at that round of revisions whilst reducing the risk of that that minute curve ball.
Taking time also leads onto our final ingredient…
Sometimes clients have bad idea. Yep. Flat out bad ideas. So it is important to remember who the design expert is. You and your team!
When you take the time to review the communicated revisions, rather than just doing as you are told, you can start to think over the feedback you have received.
Remember, you are a design expert and your client has hired you and or your team to do something they cannot do themselves.
They are paying you for your expertise, and when they come up with an idea or amend that you do not agree with, then it is OK to challenge them on their idea, and discuss their thought process, as well as present arguments or alternative solutions.
How do you manage design revisions in your design agency? Comment below with your experienced.
Be sure to check out our video on the WP Innovator YouTube channel here where we explore this very topic.
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